CGameState
From Project X Wiki
Contains information about resolution, landscape, teams and worms.
Fields
struct CGameState { CEnv* env; int ALevel; CGameInfo Info; int CurTeam; int ResX; int ResY; int LevelSX; int LevelSY; int Tick; };
ResX, ResY - resolution of the screen.
LevelSX, LevelSY - dimenisons of the map.
Tick - current frame since beginning of the game.
Methods
int GetRandom();
Generates synchronized random number. Call this only in synchronized procedures for prevent desycnhronization.
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